![]() I've tried almost every EU rom of SM64DS and it keeps saying there is an error. He must've done something wrong with the patching then, but I added the files to his rom though. I also used Wet n Wild and it worked for me. The patch only works with the European rom (the one that only ends in EU) but if you send me your rom I can put the N64 Mario files in it with Sm64dse. I'll just wait until somebody can help me. Will try clean rom patched by latest SM64DSe.Įdit2: Failed. I can't seem to find any other varient to the EU rom.Įdit: I found another EU rom, but still getting an error. And I'm using a clean, "0022 - Super Mario 64 DS (E)(Wet 'N' Wild)" Rom. I can't seem to get this patch to work correctly. True, I was thinking about replacing Luigi with the Sm64 hack model from Toad's Tool 64. ![]() I think the Luigi model isn't part of SM64, it's just modifications to the Mario model done by TT64. 'd be faster to just ask VL-Tone directly. And also thank you for telling me about the LemD3D8 plugin, with it I should be able to rip all the SM64 character models including the Luigi and Wario ones from the Sm64 hacks. Thanks, I thought Luigi_head_cap was just the invisible cap model at first since I tried editing its textures in an older version of SM64DSE before I knew how to replace models, and it only had the invisible cap textures at that time, but I just checked again in a newer version of SM64dse, and it seems all the textures are there, which means that it really was the head file. You could then import the resulting VRML model into Blender and extract and export Luigi's model that way. To get the Luigi model you should be able to use the Project64 plugin "LemD3D8" to dump the current 3D data whilst playing as Luigi. Both head and body models are stored in /ARCHIVE/arc0.narc/data/player/ You should be able to replace the body as well as the head, just follow my tutorial on replacing models as you did for the Waluigi model. In this room you have a pile of apple pies It's funny how we're basically downgrading graphics, but I like the idea. I have found a basket to put in my SD card reader so I never lose it What about replacing textures with the original N64 textures? Or even replace things like Koopa the Quich with thier original N64 models. Thanks, and good idea, it'd be interesting to voice Luigi with the angry Brooklyn accent, lol.Īlso is it possible to turn Luigi on this hack into the luigi from the L is Real trick on Toadstool64? And Yoshi?Īs long as I can find Luigi's head file it's possible, and I haven't been able to replace Yoshi so far but I think he is replaceable. Wow good job russ im looking forward to play it, btw on Brookly Bros why not to do one episode where Luigi basically turns into mario? like, luigi now is the one that gives orders to mario.? Download (Patch for European rom): Īlso I fixed the patch so it should work now. I put Mario's model from the original Mario 64 DS so now you can play as classic Mario, so it feels more like the original Sm64. Main - SM64DS hacks - N64 Mario in Super Mario 64 DS Thank you for all of your support throughout the years - CoolROM will continue strong.N64 Mario in Super Mario 64 DS - Kuribo64 Views: 17,571,209Ġ users reading N64 Mario in Super Mario 64 DS | 1 guest ![]() ![]() We feel we have reached this goal and helped cure more cases of nostalgia than we could have ever imagined. From the very beginning, our goal was to allow users to re-live classic moments from video games that they have lost and cannot purchase anymore. We are very grateful to have served the emulation community for so many years and to have CoolROM still exist today. There are two versions of this game, match the codes to the version you. This page has been removed due to a request from Nintendo of America Inc. The following are known Action Replay Codes for Super Mario 64 DS on Nintendo DS (NDS).
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